Lightning Greaves
Artifact — Equipment
MSCMarvel Super Heroes Commander#202uncommon
Surge Foil
"They can't hit what they can't see." —Invisible Woman, Sue Storm
- Finishes
- Nonfoil · Foil
- Border
- black
- Frame
- 2015
- Pull rate
- about 1 per booster
- Illustrator
- Darius Zablockis
- Found in
- Marvel Super Heroes Commander Deck The Fantastic Four · Marvel Super Heroes Commander Deck The Fantastic Four Collector's Edition
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip 
Equip
Plays as:
Is EquipmentBoard Protection
Market · per finishspark updated 27m ago · prices as of 2026-08-30
Rulings
2 · latest Aug 7, 2020
- WotCAug 7, 2020
If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Lightning Greaves to allow two new creatures to attack in the same turn.
- WotCAug 7, 2020
You can't simply unequip Equipment from a creature. If Lightning Greaves is attached to the only creature you control, you won't be able to attach other equipment to it (or target it with anything else) until you have another creature to which you can attach Lightning Greaves.