Knight of the White Orchid
Creature — Human Knight
MOCMarch of the Machine Commander#193rare
Both guide and guard on open plain.
- Finishes
- Nonfoil
- Border
- black
- Security stamp
- oval
- Frame
- 2015
- Illustrator
- Mark Zug
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
2/2First strike
Plays as:
ETB TriggerETB ValueLand Ramp
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$1.99 low$0.49 gap
Lowest listing
$1.99Buylist
$1.50Buy / Sell Gap
$0.49+25% · normal spread
Price history
last 30 days · set by the window above · each finish on its own scaleNonfoil$3.90-7.4%30D
30D range$3.90to$4.21Since Feb 2024:H $7.90L $0.51Loading other printings
Found in
1 productRounded oddsProductPriceNonfoil
March of the Machine Commander Deck Cavalry Charge
Deck · $148.90
$148.90Nonfoil Included
Rulings
2 · latest Jun 22, 2015
- WotCJun 22, 2015
The Plains you search for doesn't have to be basic. For example, you could put a Sacred Foundry onto the battlefield.
- WotCOct 1, 2008
Knight of the White Orchid's triggered ability has an “intervening ‘if' clause.” That means (1) the ability won't trigger at all unless any one of your opponents controls more lands than you, and (2) the ability will do nothing if you control at least as many lands as each of your opponents by the time it resolves.