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Domri, Chaos Bringer

medMythic Edition#RA7mythic
{2}{R}{G}
Treatments
BorderlessFull ArtFoil
Market price · TCGplayer
updated 2026-06-22
Foil$5.90
Low $4.57Mid $7.11Buylist
All finishes · 30d
updated 1h ago
Foil$5.90 +3.5%

All Printings

2 printings across 2 sets
Printings
2 total
Ravnica Allegiance#166
2019 · Zack Stella
$0.65$1.56
Mythic Edition#RA7
2019 · Jason Rainville
$5.90
Card details
Artist
Jason Rainville
Frame
2015
Language
EN
Border
borderless
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Oracle text

Legendary Planeswalker — Domri

+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.)

−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

−8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."

Loyalty5
Abilities
Loyalty+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.)
Loyalty−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
Loyalty−8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
Plays as
Mana FixerCounter PlacerCreature Token MakerLibrary Manipulation
Flavor & art
Illustrated by
Jason Rainville
Rulings
  • WotCJan 25, 2019

    Because it’s a loyalty ability, Domri’s first ability isn’t a mana ability. It can be activated only any time you could cast a sorcery. It uses the stack and can be responded to.

  • WotCJan 25, 2019

    If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.

  • WotCJan 25, 2019

    If a creature enters the battlefield with two instances of riot, you may choose to have it get two +1/+1 counters, one +1/+1 counter and haste, or two instances of haste. Multiple instances of haste on the same creature are redundant, but we’re not going to tell the Gruul how to live their lives.

  • WotCJan 25, 2019

    If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.

  • WotCJan 25, 2019

    Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.