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Harvestguard Alseids

{2}{W}

Enchantment Creature — Nymph

JOUJourney into Nyx#13common

Not all shields are forged of iron or bronze.

Finishes
Nonfoil · Foil
Border
black
Frame
2003
Pull rate
about 2 per booster–1 in 445
Illustrator
Igor Kieryluk
Found in
Journey Into Nyx Intro Pack Pantheons Power · Journey into Nyx MTGO Redemption · 3 more
Printings1EDHREC rank#17,431
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Constellation — Whenever this creature or another enchantment you control enters, prevent all damage that would be dealt to target creature this turn.
2/3
Plays as:
ConstellationEnchantment Payoff
Market · per finishspark updated 23m ago · prices as of 2026-08-30
Nonfoil0.0%
$0.12
$0.01 low$0.00 gapTCGplayer
Foil+2.4%
$0.42
$0.17 low$0.09 gapTCGplayer
Cheapest playable copy$0.12· across 1 printing· you're viewing it

Rulings

3 · latest Apr 26, 2014
  • WotCApr 26, 2014

    A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.

  • WotCApr 26, 2014

    An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.

  • WotCApr 26, 2014

    When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.