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Reflecting Pool

Land

J19Judge Gift Cards 2019#8rare

Does it reflect the future that once was or the past that can never be?

Promo
Judge Promo
Finishes
Foil
Border
black
Security stamp
oval
Frame
2015
Illustrator
Peter Mohrbacher
Printings21EDHREC rank#173
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
{T}: Add one mana of any type that a land you control could produce.
Plays as:
Mana Fixer
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Foil+0.4%
$27.25
$24.40 low$5.40 gapTCGplayer
Cheapest playable copy$11.86· across 21 printings· view the cheapest printing ›

Rulings

6 · latest May 1, 2008
  • WotCMay 1, 2008

    Multiple Reflecting Pools won't help each other produce mana. If you control a Reflecting Pool, and all other lands you control either lack mana abilities or are other Reflecting Pools, you may still activate Reflecting Pool's ability — it just won't produce any mana.

  • WotCMay 1, 2008

    Reflecting Pool checks the effects of all mana-producing abilities of lands you control, but it doesn't check their costs. For example, Vivid Crag says "{T}, Remove a charge counter from Vivid Crag: Add one mana of any color." If you control Vivid Crag and Reflecting Pool, you can tap Reflecting Pool for any color of mana. It doesn't matter whether Vivid Crag has a charge counter on it, and it doesn't matter whether it's untapped.

  • WotCMay 1, 2008

    Reflecting Pool doesn't care about any restrictions or riders your lands put on the mana they produce, such as Pillar of the Paruns and Hall of the Bandit Lord do. It just cares about types of mana.

  • WotCMay 1, 2008

    The types of mana are white, blue, black, red, green, and colorless.

  • WotCOct 4, 2004

    Any change to a land's type or splicing of text into a land can affect the types of mana a land can produce.

  • WotCOct 4, 2004

    Any replacement effects are considered by Reflecting Pool when determining the types of mana a land can produce.