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Scout's Warning

{W}

Instant

FUTFuture Sight#16rare

"There is no tactic I enjoy more than ambushing the ambushers."

Finishes
Nonfoil · Foil
Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 1778
Illustrator
Zoltan Boros & Gabor Szikszai
Found in
Future Sight MTGO Redemption · Future Sight MTGO Redemption Foil · Future Sight Booster Pack
Printings2Combos1EDHREC rank#14,221
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
The next creature card you play this turn can be played as though it had flash. Draw a card.
Market · per finishspark updated 21m ago · prices as of 2026-08-30
Nonfoil-0.6%
$3.40
$1.99 low$0.39 gapTCGplayer
Foil+7.4%
$28.97
$12.00 low-$24.00 gapTCGplayer
Cheapest playable copy$0.77· across 2 printings· view the cheapest printing ›

Rulings

4 · latest Apr 15, 2013
  • WotCApr 15, 2013

    After Scout's Warning resolves, you can suspend a creature card in your hand any time you can cast an instant. As soon as you actually cast a creature card, you lose this capability.

  • WotCApr 15, 2013

    If you cast multiple Scout's Warnings on the same turn, they'll all apply to the very next creature spell you cast.

  • WotCApr 15, 2013

    You cannot use this effect to play Dryad Arbor during an opponent's turn.

  • WotCApr 15, 2013

    You don't choose a creature card when Scout's Warning resolves. Rather, this sets up a rule that is true for you until the turn ends or until you cast a creature card, even if you cast that creature at a time you normally could.