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Thancred Waters

{4}{W}

Legendary Creature — Human Warrior

FICFinal Fantasy Commander#139rare
Extended Art
Finishes
Nonfoil · Foil
Border
black
Security stamp
triangle
Frame
2015
Pull rate
~1 in 80–162
Illustrator
Wisnu Tan
Found in
Final Fantasy Collector Booster Pack · Final Fantasy Gift Bundle · 2 more
Printings2EDHREC rank#8,316
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Flash Royal Guard — When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters. Whenever you cast a noncreature spell, Thancred Waters gains indestructible until end of turn.
3/5
Flash
Plays as:
Protection SpellSpell Payoff
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil0.0%
$0.44
$0.29 low$0.11 gapTCGplayer
Foil-2.5%
$2.68
$1.49 low-$0.09 gapTCGplayer
Cheapest playable copy$0.18· across 2 printings· view the cheapest printing ›

Rulings

2 · latest Jun 6, 2025
  • WotCJun 6, 2025

    If Thancred Waters leaves the battlefield or you lose control of it before its triggered ability resolves, the target legendary permanent won't gain indestructible at all.

  • WotCJun 6, 2025

    Thancred Waters's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.