Thancred Waters
Legendary Creature — Human Warrior
FICFinal Fantasy Commander#139rare
Extended Art
- Finishes
- Nonfoil · Foil
- Border
- black
- Security stamp
- triangle
- Frame
- 2015
- Pull rate
- ~1 in 80–162
- Illustrator
- Wisnu Tan
- Found in
- Final Fantasy Collector Booster Pack · Final Fantasy Gift Bundle · 2 more
CommanderLegalModernNot legalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Flash
Royal Guard — When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters.
Whenever you cast a noncreature spell, Thancred Waters gains indestructible until end of turn.
3/5Flash
Plays as:
Protection SpellSpell Payoff
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Nonfoil
$0.44
0.0%
Since Jun 2025:H $3.11L $0.40$0.29
$0.18
$0.11+38% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Foil
$2.68
-2.5%
Since Jun 2025:H $6.83L $2.57$1.49
$1.58
-$0.09-6% · buylist > ask
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Rulings
2 · latest Jun 6, 2025
- WotCJun 6, 2025
If Thancred Waters leaves the battlefield or you lose control of it before its triggered ability resolves, the target legendary permanent won't gain indestructible at all.
- WotCJun 6, 2025
Thancred Waters's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.