Overrun
Sorcery
FDNFoundations#230uncommon
Nature doesn't walk.
- Promo
- Starter Collection
- Finishes
- Nonfoil · Foil
- Border
- black
- Frame
- 2015
- Pull rate
- about 1 per booster–1 in 321
- Illustrator
- Carl Critchlow
- Found in
- Foundations Starter Collection · Foundations Collector Booster Pack · Foundations Play Booster Pack
CommanderLegalModernLegalStandardLegal
Format legality
Constructed
StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Plays as:
Combat Win
Market · per finishspark updated 24h ago · prices as of 2026-08-29
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Nonfoil
$0.34
0.0%
Since Nov 2024:H $0.70L $0.04$0.01
$0.01
$0.000% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Foil
$0.41
+10.8%
Since Nov 2024:H $0.42L $0.10$0.15
$0.08
$0.07+47% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Rulings
1 · latest Oct 1, 2009
- WotCOct 1, 2009
Overrun affects only creatures you control at the time it resolves. It won't affect creatures that come under your control later in the turn.