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Ashroot Animist

{2}{R}{G}

Creature — Lizard Druid

FDNFoundations#117rare

"We will burn down the old growth of civilization and nurture what sprouts from the ashes."

Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
~1 in 35–939
Illustrator
Caio Monteiro
Found in
Foundations Collector Booster Pack · Foundations Play Booster Pack
Printings5EDHREC rank#9,291
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardLegal
Trample Whenever this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
4/4
Trample
Plays as:
Attack Trigger
Market · per finishspark updated 24h ago · prices as of 2026-08-29
Nonfoil+18.2%
$0.26
$0.05 low$0.02 gapTCGplayer
Foil+6.1%
$0.35
$0.08 low$0.00 gapTCGplayer
Cheapest playable copy$0.26· across 5 printings· you're viewing it

Rulings

2 · latest Nov 8, 2024
  • WotCNov 8, 2024

    If Ashroot Animist leaves the battlefield before its last ability resolves, use its power as it last existed on the battlefield to determine the value of X.

  • WotCNov 8, 2024

    The value of X is determined only once, as Ashroot Animist's last ability resolves. The value of the bonus won't change later in the turn if Ashroot Animist's power changes.