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Ashroot Animist

Foundations (FDN)

{2}{R}{G}

Creature — Lizard Druid

Trample Whenever this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
Plays as
Attack Trigger
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardLegal

Versions

5 printings · from $0.25

Foundations
2024#117CheapestIn products
Foundations
2024#345In products
Borderless
Foundations
2024#406In products
BorderlessFull ArtMana Foil
Foundations
2024#478In products
Extended Art
Foundations Promos
2024#117sIn products

Rulings

2 · latest Nov 8, 2024
  • WotCNov 8, 2024

    If Ashroot Animist leaves the battlefield before its last ability resolves, use its power as it last existed on the battlefield to determine the value of X.

  • WotCNov 8, 2024

    The value of X is determined only once, as Ashroot Animist's last ability resolves. The value of the bonus won't change later in the turn if Ashroot Animist's power changes.