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1.79×nonfoil → foil
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$0.42
Foil
$0.75

Seam Rip

eoeEdge of Eternities#34uncommon
{W}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$0.42
Low $0.01Mid $0.50Buylist
Foil$0.75
Low $0.35Mid $0.86Buylist
All finishes · 30d
updated 24h ago
Nonfoil$0.42 -40.8%
Foil$0.75 -22.7%

All Printings

1 printings across 1 sets
Printings

This is the only printing — Edge of Eternities #34.

Card details
Artist
Sam Guay
Frame
enchantment
Language
EN
Border
black
Security stamp
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Enchantment

When this enchantment enters, exile target nonland permanent an opponent controls with mana value 2 or less until this enchantment leaves the battlefield.

Abilities
TriggeredWhen this enchantment enters, exile target nonland permanent an opponent controls with mana value 2 or less until this enchantment leaves the battlefield.
Plays as
Exile RemovalPlaneswalker RemovalSpot Removal
Flavor & art
Drix hunt down Eldrazi Potentiate without hesitation or explanation.
Illustrated by
Sam Guay
Rulings
  • WotCJul 25, 2025

    Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

  • WotCJul 25, 2025

    If Seam Rip leaves the battlefield before its triggered ability resolves, the target permanent won’t be exiled.

  • WotCJul 25, 2025

    If a permanent has {X} in its mana cost, X is 0 for the purpose of determining its mana value.

  • WotCJul 25, 2025

    If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

  • WotCJul 25, 2025

    If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example) , but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in exile for the rest of the game.