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Psychic Possession

{2}{U}{U}

Enchantment — Aura

DISDissension#30rare

"You will do the thinking for the both of us!"

Finishes
Nonfoil · Foil
Border
black
Frame
2003
Pull rate
about 1 per booster–1 in 4200
Illustrator
Mark Tedin
Found in
Dissension MTGO Redemption · Dissension MTGO Redemption Foil · Dissension Booster Pack
Printings1Combos3EDHREC rank#11,169
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.
Plays as:
Card DrawIs Aura
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil-6.8%
$16.55
$7.72 low-$0.03 gapTCGplayer
Foil0.0%
$98.49
$84.99 low$42.49 gapTCGplayer
Cheapest playable copy$16.55· across 1 printing· you're viewing it

Rulings

5 · latest May 1, 2006
  • WotCMay 1, 2006

    An Aura with enchant opponent can't be attached to a permanent.

  • WotCMay 1, 2006

    Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters "attached" to that player. Once it's on the battlefield, it no longer targets that player.

  • WotCMay 1, 2006

    If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based action.

  • WotCMay 1, 2006

    In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner's graveyard as a state-based action. If Psychic Possession's owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.

  • WotCMay 1, 2006

    Psychic Possession's controller, not the enchanted player, skips their draw step.