Psychic Possession
Enchantment — Aura
"You will do the thinking for the both of us!"
- Finishes
- Nonfoil · Foil
- Border
- black
- Frame
- 2003
- Pull rate
- about 1 per booster–1 in 4200
- Illustrator
- Mark Tedin
- Found in
- Dissension MTGO Redemption · Dissension MTGO Redemption Foil · Dissension Booster Pack
Constructed
Commander
Arena
Other
VenuesHide venues
VenuesHide venues
Rulings
5 · latest May 1, 2006
- WotCMay 1, 2006
An Aura with enchant opponent can't be attached to a permanent.
- WotCMay 1, 2006
Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters "attached" to that player. Once it's on the battlefield, it no longer targets that player.
- WotCMay 1, 2006
If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based action.
- WotCMay 1, 2006
In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner's graveyard as a state-based action. If Psychic Possession's owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.
- WotCMay 1, 2006
Psychic Possession's controller, not the enchanted player, skips their draw step.