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The Scarab God

cmmCommander Masters#353mythic
{3}{U}{B}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-22
Nonfoil$5.40
Low $3.44Mid $5.45Buylist
Foil$12.08
Low $10.01Mid $12.95Buylist
All finishes · 30d
updated 1h ago
Nonfoil$5.40 +3.1%
Foil$12.08 +0.4%
Card details
Artist
Lius Lasahido
Frame
legendary
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Oracle text

Legendary Creature — God

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.

{2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.

When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

P/T5/5
Abilities
TriggeredAt the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
Activated{2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
TriggeredWhen The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
Plays as
ScryToken CopyLtb TriggerGraveyard HateExile RemovalSpot RemovalDamage Win
Flavor & art
Illustrated by
Lius Lasahido
Rulings
  • WotCAug 7, 2020

    In a Two-Headed Giant game, The Scarab God's first ability causes the opposing team to lose life equal to twice the number of Zombies you control, although you scry only equal to the number of Zombies you control.

  • WotCAug 7, 2020

    The number of Zombies you control is counted as The Scarab God's first ability resolves. Players can try to change that number in response to the ability (perhaps by activating its second ability).

  • WotCJul 14, 2017

    If this creature dies but leaves your graveyard before the next end step, it will remain in its new zone.

  • WotCJul 14, 2017

    The “next end step” refers to the next end step that occurs, not the end step of the next turn. If this creature dies before a turn's end step (for example, during combat), it will be returned to its owner's hand at the beginning of that turn's end step.