A Good Thing

{4}{W}{B}

Enchantment

CMB2Mystery Booster Playtest Cards 2021#86rare
Border
black
Frame
2015
Pull rate
~1 in 121
Illustrator
Yoni Skolnik
Found in
Mystery Booster Booster Pack (Convention Edition - 2021)
Printings2
CommanderNot legalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderNot legal
Competitive BrawlNot legal
DuelNot legal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyNot legal
ModernNot legal
OathbreakerNot legal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageNot legal
Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game.

Plays as: Life Doubler

Market · per finishspark updated 9h ago · prices as of 2026-07-12
Nonfoil+6.1%
$0.35
$0.10 low$0.01 gap
Cheapest playable copy$0.35· across 2 printings

Rulings

1 · latest Nov 12, 2019 · one tap opens all
  • WotCNov 12, 2019

    To double a player’s life total, that player gains as much life as needed so that their life total is twice the number it was before. If their life total was negative, that player loses as much life as needed so that their life total is twice as far below 0 as it was before. Other effects interact with this life gain or loss accordingly.