Animate Spell

{U}

Enchantment — Aura

CMB2Mystery Booster Playtest Cards 2021#16rare
Border
black
Frame
2015
Pull rate
~1 in 121
Illustrator
Alli Steele
Found in
Mystery Booster Booster Pack (Convention Edition - 2021)
Printings2
CommanderNot legalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderNot legal
Competitive BrawlNot legal
DuelNot legal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyNot legal
ModernNot legal
OathbreakerNot legal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageNot legal
Flash Enchant instant or sorcery spell on the stack When Animate Spell becomes attached to an instant or sorcery, put that card onto the battlefield under its owner's control. It's a creature in addition to its other types with power and toughness each equal to its converted mana cost. When Animate Spell leaves the battlefield, enchanted card's owner sacrifices it unless they cast it.
Flash

Plays as: Is Aura

Market · per finishspark updated 53m ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.25
$0.14 low$0.12 gap
Cheapest playable copy$0.25· across 2 printings

Rulings

4 · latest Nov 12, 2019 · one tap opens all
  • WotCNov 12, 2019

    Animate Spell loses “enchant instant or sorcery spell on the stack” and gains “enchant permanent put onto the battlefield with Animate Spell” before becoming attached to that creature. It doesn’t say that on the card, but we’ll figure it out later.

  • WotCNov 12, 2019

    If the creature leaves the battlefield before or at the same time as Animate Spell, it can’t be cast.

  • WotCNov 12, 2019

    Use the mana value of the spell to determine the power and toughness of the creature it becomes. For a spell with {X} in its mana cost, use the value chosen for X to determine its mana value.

  • WotCNov 12, 2019

    While resolving Animate Spell’s last ability, the spell is cast from the battlefield. As it moves to the stack, it stops being a creature. Its controller must pay its costs if they wish to cast it.