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Fortunate Few

c17Commander 2017#4rare
{3}{W}{W}
Market price · TCGplayer
updated 2026-06-21
Nonfoil$0.38
Low $0.18Mid $0.50Buylist
All finishes · 30d
updated 22h ago
Nonfoil$0.38 +2.7%

All Printings

1 printings across 1 sets
Printings

This is the only printing — Commander 2017 #4.

Card details
Artist
Jesper Ejsing
Frame
2015
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Oracle text

Sorcery

Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.

Abilities
SpellChoose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
Flavor & art
"... Is it over?"
Illustrated by
Jesper Ejsing
Rulings
  • WotCAug 25, 2017

    A permanent with indestructible can be chosen this way even though it wouldn’t be destroyed otherwise.

  • WotCAug 25, 2017

    After you choose a nonland permanent, each other player does so in turn order starting from the player whose turn it is. Each player will know the choice made by previous players.

  • WotCAug 25, 2017

    Lands can’t be chosen and won’t be destroyed, even if they have other types (such as an artifact land).

  • WotCAug 25, 2017

    Once Fortunate Few begins resolving, no player may take any actions other than those specified by Fortunate Few until it’s done resolving. Notably, players must act to protect their permanents (such as by activating Kindred Boon) before knowing which permanents will be chosen.