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Fortunate Few

{3}{W}{W}

Sorcery

C17Commander 2017#4rare

"... Is it over?"

Finishes
Nonfoil
Border
black
Security stamp
oval
Frame
2015
Illustrator
Jesper Ejsing
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
Plays as:
Board Wipe
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$0.24 low$0.15 gap
Cheapest playable copy$0.43· across 1 printing· you're viewing it

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.430.0%30D
30D flat at$0.43Since Feb 2024:H $0.43L $0.17

Other printings

1 totalCompare all printings

Found in

1 productRounded odds
  • Commander 2017 Commander Deck Draconic Domination

    Deck · $488.60

    Nonfoil Included

Rulings

4 · latest Aug 25, 2017
  • WotCAug 25, 2017

    A permanent with indestructible can be chosen this way even though it wouldn’t be destroyed otherwise.

  • WotCAug 25, 2017

    After you choose a nonland permanent, each other player does so in turn order starting from the player whose turn it is. Each player will know the choice made by previous players.

  • WotCAug 25, 2017

    Lands can’t be chosen and won’t be destroyed, even if they have other types (such as an artifact land).

  • WotCAug 25, 2017

    Once Fortunate Few begins resolving, no player may take any actions other than those specified by Fortunate Few until it’s done resolving. Notably, players must act to protect their permanents (such as by activating Kindred Boon) before knowing which permanents will be chosen.