| NM | LP | MP | HP | DMG | Total | |
|---|---|---|---|---|---|---|
| Nonfoil | ||||||
| Total |
Fortunate Few
All Printings
This is the only printing — Commander 2017 #4.
- Artist
- Jesper Ejsing
- Frame
- 2015
- Language
- EN
- Border
- black
- Security stamp
- oval
Sorcery
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
“"... Is it over?"”
- WotCAug 25, 2017
A permanent with indestructible can be chosen this way even though it wouldn’t be destroyed otherwise.
- WotCAug 25, 2017
After you choose a nonland permanent, each other player does so in turn order starting from the player whose turn it is. Each player will know the choice made by previous players.
- WotCAug 25, 2017
Lands can’t be chosen and won’t be destroyed, even if they have other types (such as an artifact land).
- WotCAug 25, 2017
Once Fortunate Few begins resolving, no player may take any actions other than those specified by Fortunate Few until it’s done resolving. Notably, players must act to protect their permanents (such as by activating Kindred Boon) before knowing which permanents will be chosen.