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Curse of Vitality

{2}{W}

Enchantment — Aura Curse

C17Commander 2017#3uncommon

Good health beckons many a vigorous follower.

Finishes
Nonfoil
Border
black
Frame
2015
Pull rate
about 1 per booster
Illustrator
Kieran Yanner
Found in
Commander 2017 Commander Deck Vampiric Bloodlust · Commander 2017 Commander Deck Feline Ferocity
Printings2EDHREC rank#12,486
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Enchant player Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same.
Plays as:
Is AuraLifegain Source
Market · per finishspark updated 24h ago · prices as of 2026-08-29
Nonfoil-23.7%
$1.22
$0.79 low$0.34 gapTCGplayer
Cheapest playable copy$1.22· across 2 printings· you're viewing it

Rulings

4 · latest Aug 25, 2017
  • WotCAug 25, 2017

    A player is attacking another player if they control a creature that’s attacking that player. If no creatures are attacking the enchanted player as a Curse’s ability resolves (most likely because they’ve left the battlefield), only the Curse’s controller performs its actions.

  • WotCAug 25, 2017

    Each Curse’s ability triggers only once, no matter how many creatures are attacking the enchanted player.

  • WotCAug 25, 2017

    If you enchant yourself with one of these Curses, you’ll get its effects whenever another player attacks you.

  • WotCAug 25, 2017

    The triggered ability of these Curses won’t trigger if only a planeswalker controlled by the enchanted player is attacked.