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Dreadbringer Lampads

{4}{B}

Enchantment Creature — Nymph

C15Commander 2015#122common
Border
black
Frame
2015
Pull rate
about 1 per booster
Illustrator
Willian Murai
Found in
Commander 2015 Commander Deck Call the Spirits
Printings3
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Constellation — Whenever this creature or another enchantment you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
4/2

Plays as: Constellation · Enchantment Payoff

Market · per finishspark updated 1h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.06
$0.04 low$0.03 gap
Cheapest playable copy$0.06· across 3 printings

Rulings

3 · latest Apr 26, 2014 · one tap opens all
  • WotCApr 26, 2014

    A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.

  • WotCApr 26, 2014

    An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.

  • WotCApr 26, 2014

    When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.