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Impact Resonance

{1}{R}

Instant

C14Commander 2014#36rare
Finishes
Nonfoil
Border
black
Security stamp
oval
Frame
2015
Illustrator
Jesper Ejsing
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.
Plays as:
Damage Win
Market · per finishtrend updated 5h ago · prices as of Oct 15, 2026
$0.24 low$0.09 gap
Cheapest playable copy$0.72· across 2 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.81-8.0%30D
30D range$0.81to$0.90Since Feb 2024:H $1.33L $0.68

Other printings

2 totalCompare all printings
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Found in

1 productRounded odds
  • Commander 2014 Commander Deck Built from Scratch

    Deck · —

    Nonfoil Included

Rulings

3 · latest Nov 7, 2014
  • WotCNov 7, 2014

    If Impact Resonance has multiple targets, and some, but not all, of them become illegal before Impact Resonance resolves, Impact Resonance will still deal damage to the remaining legal targets according to the original damage division.

  • WotCNov 7, 2014

    Impact Resonance looks at the entire turn to see the greatest amount of damage dealt from a single source to a single permanent or player. For example, if the only damage dealt during the turn was Earthquake, which dealt 5 damage to each of four creatures and two players, then X is 5.

  • WotCNov 7, 2014

    You determine the value for X and announce how damage will be divided as you cast Impact Resonance. Each chosen target must receive at least 1 damage. Once the value of X is determined, it won’t change, even if a source deals a greater amount of damage before Impact Resonance resolves. (Most of the time, the value of X in an effect would be determined only as the spell resolves. However, the rules state that if damage needs to be “divided,” that information is checked as the spell is put on the stack.)