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Cyclonic Rift

{1}{U}

Instant

C14Commander 2014#104rare
Game Changer

The Izzet specialize in unnatural disaster.

Finishes
Nonfoil
Border
black
Security stamp
oval
Frame
2015
Illustrator
Chris Rahn
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Overload
Plays as:
Board WipeBounceSpot Removal
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$27.00 low$6.00 gap
Cheapest playable copy$29.24· across 15 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$34.73+0.4%30D
30D range$33.91to$34.75Since Feb 2024:H $35.81L $26.09

Other printings

15 totalCompare all printings
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Found in

1 productRounded odds
  • Commander 2014 Commander Deck Peer Through Time

    Deck · —

    Nonfoil Included

Combos

Rulings

4 · latest Jan 12, 2024
  • WotCJan 12, 2024

    Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.

  • WotCJan 12, 2024

    If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.

  • WotCJan 12, 2024

    If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.

  • WotCJan 12, 2024

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.