Start free
Back to Apocalypse

Desolation Angel

{3}{B}{B}

Creature — Angel

APCApocalypse#38rare
Finishes
Nonfoil · Foil
Border
black
Frame
1997
Pull rate
about 1 per booster–1 in 4400
Illustrator
Brom
Found in
Apocalypse MTGO Redemption · Apocalypse MTGO Redemption Foil · Apocalypse Booster Pack
Printings3EDHREC rank#23,441
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) Flying When this creature enters, destroy all lands you control. If it was kicked, destroy all lands instead.
5/4
KickerFlying
Plays as:
Land DestructionMass Land Denial
Market · per finishspark updated 31m ago · prices as of 2026-08-30
Nonfoil-4.9%
$3.52
$2.35 low$0.35 gapTCGplayer
Foil+14.2%
$82.50
$108.99 low$12.99 gapTCGplayer
Cheapest playable copy$1.67· across 3 printings· view the cheapest printing ›

Rulings

6 · latest Nov 8, 2024
  • WotCNov 8, 2024

    If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

  • WotCNov 8, 2024

    If a spell's kicker cost was paid, the spell is "kicked."

  • WotCNov 8, 2024

    If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

  • WotCNov 8, 2024

    If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

  • WotCNov 8, 2024

    The kicker ability doesn't let you pay a kicker cost more than once.

  • WotCNov 8, 2024

    To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.