Flameblast Dragon
Creature — Dragon
ALAShards of Alara#100rare
Dragon lords of Jund rule by edicts of flame.
- Finishes
- Nonfoil · Foil
- Border
- black
- Frame
- 2003
- Illustrator
- Jaime Jones
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Flying
Whenever this creature attacks, you may pay 
. If you do, it deals X damage to any target.
5/5Flying
Plays as:
Attack TriggerPlaneswalker RemovalDamage Win
Market · per finishtrend updated 10h ago · prices as of Oct 15, 2026
$0.24 low$0.13 gap
$0.30 low$0.14 gap
Lowest listing
$0.24Buylist
$0.11Buy / Sell Gap
$0.13+54% · normal spread
30D range$0.74to$0.83Since Feb 2024:H $0.83L $0.30
Lowest listing
$0.30Buylist
$0.16Buy / Sell Gap
$0.14+47% · normal spread
Price history
last 30 days · set by the window above · each finish on its own scaleNonfoil$0.35+2.9%30D
30D range$0.34to$0.35Since Feb 2024:H $0.53L $0.30Foil$0.74-10.8%30D2.11× nonfoil
30D range$0.74to$0.83Since Feb 2024:H $0.83L $0.30Loading other printings
Found in
6 productsRounded oddsProductPriceNonfoilFoil
Shards of Alara MTGO Redemption
Box Set · —
—Nonfoil 1+ copiesFoil —Shards of Alara Intro Pack Primordial Jund
Deck · $39.99
$39.99Nonfoil —Foil IncludedShards of Alara MTGO Redemption Foil
Box Set · —
—Nonfoil —Foil 1+ copiesShards of Alara Tournament Pack
Limited Aid Tool · $61.74
$61.74Nonfoil under 10%Foil under 1%Shards of Alara Booster Pack
Booster Pack · $23.36
$23.36Nonfoil under 10%Foil under 1%Shards of Alara Premium Foil Booster Pack
Booster Pack · $60.25
$60.25Nonfoil —Foil under 1%
Rulings
1 · latest Oct 1, 2008
- WotCOct 1, 2008
You choose the target when the ability triggers. When the ability resolves, you choose a value for X and decide whether to pay
. If you do decide to pay
, it's too late for any player to respond since the ability is already in the midst of resolving.