Final Fortune
Instant
6EDClassic Sixth Edition#175rare
Want all, lose all. —Zhalfirin aphorism
- Finishes
- Nonfoil
- Border
- white
- Frame
- 1997
- Illustrator
- D. Alexander Gregory
CommanderLegalModernNot legalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernLegal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Plays as:
Extra Turns
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$12.00 low$1.00 gap
Lowest listing
$12.00Buylist
$11.00Buy / Sell Gap
$1.00+8% · normal spread
Price history
last 30 days · set by the window above · each finish on its own scaleNonfoil$15.96+1.1%30D
30D range$15.78to$15.96Since Feb 2024:H $30.21L $14.17Loading other printings
Found in
2 productsRounded oddsProductPriceNonfoil
Classic Sixth Edition Tournament Pack
Limited Aid Tool · $97.05
$97.05Nonfoil under 10%Classic Sixth Edition Booster Pack
Booster Pack · $42.84
$42.84Nonfoil under 1%
Combos
Rulings
2 · latest Dec 8, 2022
- WotCDec 8, 2022
If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.
- WotCOct 4, 2004
If you end up skipping the extra turn that is gained, you do not lose the game.