The Flesh Is Weak
Enchantment
40KWarhammer 40,000 Commander#122★rare
Surge Foil
- Border
- black
- Security stamp
- triangle
- Frame
- 2015
- Pull rate
- about 1 per booster
- Illustrator
- Games Workshop
- Found in
- Warhammer 40000 Commander Deck Forces of the Imperium Collectors Edition
CommanderLegalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
When this enchantment enters, put a +1/+1 counter on each creature you control.
Creatures you control with +1/+1 counters on them are artifacts in addition to their other types.
Nonartifact creatures get -1/-1.
Plays as: Counter Placer
Market · per finishspark updated 11h ago · prices as of 2026-07-12
Foil+0.0%
$1.00
$1.00 low
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Foil
$1.00as of 2026-07-12
+0.0%
H $1.06L $0.26since Feb 2024$1.00
—
—
Cheapest playable copy$1.00· across 2 printings
Rulings
2 · latest Oct 7, 2022 · one tap opens all
- WotCOct 7, 2022
If The Flesh is Weak enters the battlefield while you control a nonartifact creature with 1 toughness and no +1/+1 counters on it, the last ability will cause its toughness to become 0 and it will die before the first ability can put a counter on it.
- WotCOct 7, 2022
The same happens if a nonartifact creature you control with no +1/+1 counters on it has damage marked on it equal to its toughness minus 1. For example, if a 5/5 creature was dealt 4 damage earlier in the turn and its controller resolves The Flesh Is Weak, that creature will die before the +1/+1 counter is placed on it.