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One-turn defensive spells that prevent all combat damage that would be dealt, stopping an alpha strike cold no matter how many attackers come in. Fog is the namesake; Moment's Peace returns via flashback for two fogs, Constant Mists carries buyback for a repeatable wall, and Arachnogenesis adds a token swarm on top of the prevention. Distinct from Protection Spell, which saves one creature with hexproof or indestructible instead of blanking the whole combat, and from Regeneration, which replaces a single creature's destruction rather than preventing damage across the board.

Example cards

Fog
from$0.23
Constant Mists
from$19.28
Fog Bank
from$0.18
Spore Frog
from$0.36
Maze of Ith
from$8.82
Dawn Charm
from$1.13

Also known as

  • fog effect
  • prevent all combat damage
  • combat damage prevention
  • damage prevention
  • blank the attack
  • turbofog

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