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Wild Pair

Conspiracy: Take the Crown (CN2)

{4}{G}{G}

Enchantment

Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.
Plays as
TutorCheat Into PlayToken Payoff
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Used in 6 known combosEDHREC #10,881

Versions

3 printings · from $1.20

Planar Chaos
2007#144CheapestIn products

Rulings

3 · latest Feb 1, 2007
  • WotCFeb 1, 2007

    If the creature that entered has left the battlefield by the time the ability resolves, use the power and toughness of that creature as it last appeared before leaving the battlefield.

  • WotCFeb 1, 2007

    If you cast a 2/2 Grizzly Bears, for example, you may then search for any creature with total power and toughness 4. It can be 0/4, 1/3, 2/2, or 3/1.

  • WotCFeb 1, 2007

    The game checks the power and toughness of the creature that just entered as it exists on the battlefield. That might mean it's impossible to get another copy of that same card. For example, a Triskelion on the battlefield is 4/4, but a Triskelion in your library is 1/1. The power and toughness might also have been affected while the triggered ability was on the stack (such as with Giant Growth, Sudden Death, or Ovinize).