Start free

White Auracite

Final Fantasy (FIN)

{2}{W}{W}

Artifact

When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. {T}: Add {W}.
Plays as
Mana RockExile RemovalPlaneswalker RemovalSpot Removal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardLegal

Versions

2 printings · from $0.22

Final Fantasy
2025#41CheapestIn products
Final Fantasy
2025#579In products
Surge Foil

Rulings

4 · latest Jun 6, 2025
  • WotCJun 6, 2025

    Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

  • WotCJun 6, 2025

    If White Auracite leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.

  • WotCJun 6, 2025

    If a token is exiled this way, it will cease to exist and won't return to the battlefield.

  • WotCJun 6, 2025

    If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.