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Tax Collector

Assassin's Creed (ACR)

{1}{W}

Creature — Human Advisor

When this creature enters, choose one — • Tax — Until your next turn, spells your opponents cast cost {1} more to cast. • Arrest — Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Plays as
Hate BearTax EffectPacifism
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

2 printings · from $0.29

Assassin's Creed
2024#9CheapestIn products
Assassin's Creed
2024#182In products

Rulings

6 · latest Jul 5, 2024
  • WotCJul 5, 2024

    Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.

  • WotCJul 5, 2024

    If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.

  • WotCJul 5, 2024

    If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.

  • WotCJul 5, 2024

    If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.

  • WotCJul 5, 2024

    The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.

  • WotCJul 5, 2024

    When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn (such as the effect of being detained) will last until that turn would have begun. They neither expire immediately nor last indefinitely.