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Ral, Izzet Viceroy

Guilds of Ravnica (GRN)

{3}{U}{R}

Legendary Planeswalker — Ral

+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. −3: Ral deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. −8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."
Plays as
Card DrawPlaneswalker RemovalSpell PayoffLibrary Manipulation
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

2 printings · from $0.61

Guilds of Ravnica
2018#195CheapestIn products
Mythic Edition
2018#GR5In products
BorderlessFull Art

Rulings

5 · latest Oct 5, 2018
  • WotCOct 5, 2018

    If any exiled cards you own are face down, they have no characteristics. If they're normally instants or sorceries, they won't be counted for Ral's second ability.

  • WotCOct 5, 2018

    If the target permanent or player becomes an illegal target for the triggered ability of Ral's emblem, the ability doesn't resolve. You don't draw two cards.

  • WotCOct 5, 2018

    If you have only one card in your library, Ral's first ability puts it into your hand. Nothing is put into your graveyard.

  • WotCOct 5, 2018

    The emblem created by Ral's last ability is colorless. The damage it deals is from a colorless source.

  • WotCOct 5, 2018

    The triggered ability of Ral's emblem resolves before the spell that caused it to trigger. It resolves even if that spell is countered.