Nightmare Unmaking
New Capenna Commander (NCC)
Sorcery
Choose one — • Exile each creature with power greater than the number of cards in your hand. • Exile each creature with power less than the number of cards in your hand.Plays as
Modal SpellBoard WipeExile Removal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Versions
3 printings · from $0.23
Rulings
2 · latest Aug 23, 2019
- WotCAug 23, 2019
Because Nightmare Unmaking is on the stack while it's resolving, it won't be counted among the cards in your hand.
- WotCAug 23, 2019
The power of creatures and the number of cards in your hand are checked only as Nightmare Unmaking resolves. Players may respond to the spell knowing the chosen mode to try to save or doom a creature.


