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Mass Manipulation

{X}{X}{U}{U}{U}{U}

Sorcery

Gain control of X target creatures and/or planeswalkers.
Plays as:
TheftX Spell
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

EDHREC #6,338Played in Under 1% of cEDH decks with blue

Printings
2
Price range
$2.32to$2.68

Versions

2 printings · from $2.32

In products

Rulings

2 · latest Jan 25, 2019
  • WotCJan 25, 2019

    In a multiplayer game, if a player leaves the game, all cards that player owns leave as well, and any effects that give the player control of permanents immediately end.

  • WotCJan 25, 2019

    The control-change effect of Mass Manipulation lasts indefinitely. It doesn’t wear off during the cleanup step.