Imperial Mask
Future Sight (FUT)
Enchantment
When this enchantment enters, if it's not a token, each of your teammates creates a token that's a copy of this enchantment. You have hexproof. (You can't be the target of spells or abilities your opponents control.)Constructed
Commander
Arena
Other
Versions
1 printing · from $0.40
Rulings
5 · latest May 1, 2007
- WotCMay 1, 2007
Each Imperial Mask permanent is independent and affects only its controller and the opponents of its controller.
- WotCMay 1, 2007
If Imperial Mask becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter as copies of whatever the ex-Imperial Mask is now. If Imperial Mask became a copy of something else and then left the battlefield, the tokens will enter as copies of whatever it was copying when it last existed on the battlefield.
- WotCMay 1, 2007
If Imperial Mask has left the battlefield by the time the triggered ability resolves, the tokens will still enter as copies of Imperial Mask.
- WotCMay 1, 2007
Only teammates within the range of influence of Imperial Mask's controller will get a token. Imperial Mask's controller doesn't get a token; that player just gets the Imperial Mask.
- WotCMay 1, 2007
This card creates tokens that enter as enchantments, not creatures.
