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Hardlight Containment

{W}

Enchantment — Aura

Enchant artifact you control When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield. Enchanted permanent has ward {1}.
Plays as:
Is AuraETB TriggerExile RemovalSpot Removal
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardLegal

EDHREC #12,892Played in Under 1% of cEDH decks with white

Printings
4
Price range
$0.28to$0.70

Versions

4 printings · from $0.28

In products

Rulings

3 · latest Jul 25, 2025
  • WotCJul 25, 2025

    Auras attached to the exiled creature will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

  • WotCJul 25, 2025

    If Hardlight Containment leaves the battlefield before its triggered ability resolves, the target creature won’t be exiled.

  • WotCJul 25, 2025

    If a token is exiled this way, it will cease to exist and won’t return to the battlefield.