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Elbrus, the Binding Blade // Withengar Unbound

Dark Ascension (DKA)

Elbrus, the Binding Blade

{7}

Legendary Artifact — Equipment

Equipped creature gets +1/+0. When equipped creature deals combat damage to a player, unattach Elbrus, then transform it. Equip {1}

Withengar Unbound

Legendary Creature — Demon

Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.
Plays as
Is Equipment
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Used in 12 known combosEDHREC #9,593

Versions

3 printings · from $5.50

The List
2023#DKA-147CheapestIn products
Dark Ascension
2012#147In products

Rulings

4 · latest Jan 22, 2011
  • WotCJan 22, 2011

    Elbrus will transform even if you are unable to unattach it (most likely because the equipped creature died).

  • WotCJan 22, 2011

    In a multiplayer game using the limited range of influence option (such as a Grand Melee game), if a spell or ability says that you win the game, it instead causes all of your opponents within your range of influence to lose the game. This is another way by which Withengar's ability can trigger.

  • WotCJan 22, 2011

    The "legend rule" checks only for permanents with exactly the same name. Elbrus, the Binding Blade and Withengar Unbound can be on the battlefield at the same time without either going to its owner's graveyard.

  • WotCJan 22, 2011

    Withengar's triggered ability will trigger no matter how a player loses the game: due to a state-based action (as a result of having a life total of 0 or less, trying to draw a card from an empty library, or having ten poison counters), a spell or ability that says that player loses the game, a concession, or a game loss awarded by a judge.