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Domestication

Double Masters 2022 (2X2)

{2}{U}{U}

Enchantment — Aura

Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice this Aura.
Plays as
Is AuraTheft
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

3 printings · from $0.08

Magic 2014
2013#53In products
Rise of the Eldrazi
2010#61CheapestIn products

Rulings

3 · latest Jun 15, 2010
  • WotCJun 15, 2010

    Domestication can target, and can enchant, a creature with power 4 or greater. The enchanted creature's power is checked only when the triggered ability triggers and resolves.

  • WotCJun 15, 2010

    Domestication's triggered ability has an "intervening 'if' clause." That means (1) the ability triggers only if the enchanted creature's power is 4 or greater as your end step begins, and (2) the ability does nothing if the enchanted creature's power is 3 or less by the time it resolves.

  • WotCJun 15, 2010

    If an effect changes the enchanted creature's power until end of turn, it will still have the modified power during your end step.