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Borrowed Time

Innistrad: Midnight Hunt (MID)

{2}{W}

Enchantment

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Plays as
Exile RemovalPlaneswalker RemovalSpot Removal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

2 printings · from $0.16

Rulings

5 · latest Sep 24, 2021
  • WotCSep 24, 2021

    Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to an exiled creature will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.

  • WotCSep 24, 2021

    Borrowed Time's ability is a single ability that creates two one-shot effects: one that exiles the permanent when the ability resolves, and another that returns the exiled card to the battlefield immediately after Borrowed Time leaves the battlefield.

  • WotCSep 24, 2021

    If Borrowed Time leaves the battlefield before its enters-the-battlefield ability resolves, the target permanent won't be exiled.

  • WotCSep 24, 2021

    If a token is exiled, it ceases to exist. It won't be returned to the battlefield.

  • WotCSep 24, 2021

    In a multiplayer game, if Borrowed Time's owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.