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Arm with Aether

New Phyrexia (NPH)

{2}{U}

Sorcery

Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."
Plays as
Bounce
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

1 printing · from $0.13

New Phyrexia
2011#28CheapestIn products

Rulings

4 · latest Jun 1, 2011
  • WotCJun 1, 2011

    In a multiplayer game, if an affected creature deals damage to two of your opponents simultaneously, the ability will trigger twice.

  • WotCJun 1, 2011

    Only creatures you control on the battlefield when Arm with Aether resolves gain the ability. Creatures you gain control of later in the turn won’t be affected.

  • WotCJun 1, 2011

    The affected creatures keep the ability even if another player gains control of them that turn. If such a creature deals damage to you, the ability will trigger, targeting a creature you control.

  • WotCJun 1, 2011

    The granted ability triggers on all damage dealt by the creature to one of your opponents, not just combat damage.