Start free

Angel of the Dire Hour

Jumpstart (JMP)

{5}{W}{W}

Creature — Angel

Flash Flying When this creature enters, if you cast it from your hand, exile all attacking creatures.
Plays as
Board WipeExile Removal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

3 printings · from $1.63

Jumpstart
2020#85In products
The List
2019#C14-1CheapestIn products
Commander 2014
2014#1In products

Rulings

3 · latest Nov 7, 2014
  • WotCNov 7, 2014

    Creatures that were declared as attackers or entered the battlefield attacking continue to be attacking creatures until the combat phase ends. It’s possible to exile all attacking creatures after they’ve dealt combat damage if you cast Angel of the Dire Hour during the combat damage step or end of combat step.

  • WotCNov 7, 2014

    If a spell or ability instructs you to put Angel of the Dire Hour onto the battlefield from your hand, that means you won’t have cast it, so its triggered ability won’t trigger.

  • WotCNov 7, 2014

    If you cast Angel of the Dire Hour outside of combat, its triggered ability will trigger but have no effect.