Start free

Alchemist's Talent

Bloomburrow Commander (BLC)

{3}{R}

Enchantment — Class

(Gain the next level as a sorcery to add its ability.) When this Class enters, create two tapped Treasure tokens. {1}{R}: Level 2 Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color." {4}{R}: Level 3 Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
Plays as
Mana FixerTreasure GeneratorTreasure PayoffTreasure Maker
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal

Versions

1 printing · from $14.66

Bloomburrow Commander
2024#22CheapestIn products

Rulings

7 · latest Jul 26, 2024
  • WotCJul 26, 2024

    Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

  • WotCJul 26, 2024

    Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

  • WotCJul 26, 2024

    Gaining a level is a normal activated ability. It uses the stack and can be responded to.

  • WotCJul 26, 2024

    Gaining a level won't remove abilities that a Class had at a previous level.

  • WotCJul 26, 2024

    If a spell has {X} in its mana cost, use the value chosen for X to determine that spell's mana value.

  • WotCJul 26, 2024

    There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

  • WotCJul 26, 2024

    You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.