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Enigma Thief

{5}{U}{U}

Creature — Sphinx Rogue

ZNCZendikar Rising Commander#4rare
Finishes
Nonfoil
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster
Illustrator
Victor Adame Minguez
Found in
Zendikar Rising Commander Deck Sneak Attack
Printings1EDHREC rank#12,320
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Prowl {3}{U} (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) Flying When this creature enters, for each opponent, return up to one target nonland permanent that player controls to its owner's hand.
5/5
ProwlFlying
Market · per finishspark updated 56m ago · prices as of 2026-08-30
Nonfoil-2.9%
$0.33
$0.10 low$0.06 gapTCGplayer
Cheapest playable copy$0.33· across 1 printing· you're viewing it

Rulings

4 · latest Sep 25, 2020
  • WotCSep 25, 2020

    If a nonland permanent changes control while it's the target of Enigma Thief's ability, that permanent won't be a legal target as the ability resolves. Any remaining legal targets will be returned to their owners' hand.

  • WotCSep 25, 2020

    Prowl compares the creature types of the spell with the creature types of the creatures that dealt combat damage to players this turn. Normally this means that you can cast Enigma Thief for its prowl cost only if a Sphinx or Rogue dealt combat damage to a player, but if an effect causes the spell to have other creature types, the prowl ability is also satisfied by a creature with those additional types having dealt combat damage to a player.

  • WotCSep 25, 2020

    To determine the total cost of a spell, start with the mana cost or alternative cost (such as a prowl cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

  • WotCSep 25, 2020

    You can cast a spell for its prowl cost any time in a turn after a creature you control of a matching type has dealt combat damage to a player. It doesn't matter if that player left the game, if that creature left the battlefield or left your control, or if that creature no longer has a matching type.