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Emeria Shepherd

zncZendikar Rising Commander#16rare
{5}{W}{W}
Market price · TCGplayer
updated 2026-06-21
Nonfoil$3.78
Low $1.23Mid $3.65Buylist
All finishes · 30d
updated 23h ago
Nonfoil$3.78 +52.4%

All Printings

Card details
Artist
Cynthia Sheppard
Frame
2015
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Oracle text

Creature — Angel

Flying

Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

P/T4/4
Abilities
Flying
TriggeredLandfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Plays as
Etb ValueLandfallOpponent MillSpot RemovalTribal Payoff
Flavor & art
Illustrated by
Cynthia Sheppard
Rulings
  • WotCNov 8, 2024

    A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

  • WotCNov 8, 2024

    A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  • WotCNov 8, 2024

    Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

  • WotCAug 25, 2015

    A "nonland permanent card" is an artifact, creature, enchantment, or planeswalker card.

  • WotCAug 25, 2015

    If you return an Aura to the battlefield this way, you choose what it will enchant as it enters the battlefield. This doesn't target any player or permanent, so you could attach an Aura to a permanent with hexproof controlled by an opponent, for example. If there's nothing the Aura can legally enchant, it stays in the graveyard.