World Queller
Creature — Avatar
ZENZendikar#39rare
"Why fight the world when you know who will win?" —Nissa Revane
- Finishes
- Nonfoil · Foil
- Border
- black
- Frame
- 2003
- Pull rate
- about 1 per booster–1 in 1793
- Illustrator
- James Paick
- Found in
- Zendikar MTGO Redemption Foil · Zendikar MTGO Redemption · 2 more
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of their choice of that type.
4/4Plays as:
StaxSacrifice Removal
Market · per finishspark updated 26m ago · prices as of 2026-08-30
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Nonfoil
$0.38
+2.7%
Since Feb 2024:H $0.39L $0.19$0.07
$0.03
$0.04+57% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Foil
$1.96
+13.3%
Since Feb 2024:H $2.00L $0.49$0.48
$0.10
$0.38+79% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.38· across 1 printing· you're viewing it
Rulings
3 · latest Jul 1, 2013
- WotCJul 1, 2013
You may choose any card type. Choosing anything other than artifact, battle, creature, enchantment, kindred, land, or planeswalker will result in no permanents being sacrificed, though, since these are the only types permanents can have.
- WotCOct 1, 2009
First you choose which permanent you'll sacrifice (if you control any of the chosen type), then each other player in turn order does the same, then all chosen permanents are sacrificed at the same time.
- WotCOct 1, 2009
You don't choose a card type until the ability resolves. Once you choose a type, it's too late for players to respond.