Wind Zendikon

wwkWorldwake#46common
{U}
Legal in 11 of 23 formats
Treatments
Foil
Price today · this printing
Nonfoil$0.08
Foil$0.52
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Understand this card

Oracle text

Enchantment — Aura

Enchant land

Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Ability breakdown
Abilities
StaticEnchant land
StaticEnchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
TriggeredWhen enchanted land dies, return that card to its owner's hand.
Rulings
  • WotCMar 1, 2010

    An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature, this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness, such as the effects of Disfigure or Glorious Anthem, will continue to apply, no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.

  • WotCMar 1, 2010

    An attacking or blocking creature that stops being a creature is removed from combat. This can happen if a Zendikon enchanting an attacking or blocking creature leaves the battlefield, for example. The permanent that was removed from combat neither deals nor is dealt combat damage. Any attacking creature that the land creature was blocking remains blocked, however.

  • WotCMar 1, 2010

    If a Zendikon and the land it's enchanting are destroyed at the same time (due to Akroma's Vengeance, for example), the Zendikon's last ability will still trigger.

  • WotCMar 1, 2010

    If a Zendikon's last ability triggers, but the land card it refers to leaves the graveyard before it resolves, it will resolve but do nothing.

  • WotCMar 1, 2010

    The enchanted permanent will be both a land and a creature and can be affected by anything that affects either a land or a creature.

  • WotCMar 1, 2010

    When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.

Why you'd run this

Plays as
Is Aura

Combos

Loading combos…

Where you can play it

commander
Legal to play
All formats
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
competitivebrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Flavor & art
Illustrated by
Vincent Proce
Market & price history
Reference & links
Card details
Artist
Vincent Proce
Frame
2003
Language
EN
Border
black
Security stamp