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Ace, Fearless Rebel

{3}{G}

Legendary Creature — Human Rebel

WHODoctor Who#98rare
Foil

"Wicked!"

Border
black
Security stamp
triangle
Frame
2015
Pull rate
about 1 per booster–1 in 145
Illustrator
Colin Boyer
Found in
Doctor Who Commander Deck Blast From the Past · Doctor Who Collector Booster Pack
Printings4
CommanderLegalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Nitro-9 — Whenever Ace attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, then it fights up to one target creature defending player controls. Doctor's companion (You can have two commanders if the other is the Doctor.)
2/2
Doctor's companion

Plays as: Attack Trigger · Counter Placer · Fight Removal

Market · per finishspark updated 13h ago · prices as of 2026-07-12
Nonfoil-29.2%
$0.17
$0.01 low-$0.02 gap
Foil-7.7%
$0.36
$0.01 low-$0.07 gap
Cheapest playable copy$0.17· across 4 printings

Rulings

8 · latest Oct 13, 2023 · one tap opens all
  • WotCOct 13, 2023

    Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.

  • WotCOct 13, 2023

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • WotCOct 13, 2023

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • WotCOct 13, 2023

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • WotCOct 13, 2023

    If you choose no target for Ace's Nitro-9 ability, you will put a +1/+1 counter on it. However, if you choose a target and it is an illegal target as the ability tries to resolve, you won't put a +1/+1 counter on Ace. In either case, no fight will happen and no creature will deal or be dealt damage.

  • WotCOct 13, 2023

    If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.

  • WotCOct 13, 2023

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.

  • WotCOct 13, 2023

    The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.