The Girl in the Fireplace
Enchantment — Saga
WHODoctor Who#626rare
Surge Foil
- Finishes
- Foil
- Border
- black
- Security stamp
- triangle
- Frame
- 2015
- Illustrator
- Torgeir Fjereide
CommanderLegalModernNot legalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this token."
II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.)
III — Whenever a creature you control deals combat damage to a player this turn, time travel.
Plays as:
Time Counter MattersCombat Damage TriggerKeyword GranterCreature Token Maker
Market · per finishtrend updated 5h ago · prices as of Oct 15, 2026
$2.63 low$1.73 gap
Lowest listing
$2.63Buylist
$0.90Buy / Sell Gap
$1.73+66% · normal spread
Price history
last 30 days · set by the window above · each finish on its own scaleSurge Foil$3.08+4.8%30D
30D range$2.94to$3.08Since Feb 2024:H $3.23L $2.19Loading other printings
Found in
1 productRounded oddsProductPriceFoil
Doctor Who Collector Booster Pack
Booster Pack · $73.95
$73.95Foil under 1%
Rulings
2 · latest Oct 13, 2023
- WotCOct 13, 2023
Time counters are usually found on cards with suspend and vanishing, but may be found on other cards as well. Notably, Sagas use lore counters to track their progress, not time counters. You can't move a Saga's chapters forward and backward this way.
- WotCOct 13, 2023
To time travel, look at each permanent you control with a time counter on it and each suspended card you own in exile with a time counter on it. For each of them, you choose whether you want to put a time counter on that card or permanent, remove a time counter from it, or do neither. Then those changes all happen simultaneously.