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Rose Tyler

whoDoctor Who#5rare
{1}{W}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-22
Foil$0.33
Low $0.10Mid $0.35Buylist
All finishes · 30d
updated 1h ago
Foil$0.33 +37.5%
Card details
Artist
Luisa J. Preissler
Frame
legendary
Language
EN
Border
black
Security stamp
triangle
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Oracle text

Legendary Creature — Human

Rose Tyler gets +1/+1 for each time counter on it.

Bad Wolf — Whenever Rose Tyler attacks, put a time counter on it for each suspended card you own and each other permanent you control with a time counter on it.

Doctor's companion (You can have two commanders if the other is the Doctor.)

P/T2/2
Abilities
Doctor's companion
StaticRose Tyler gets +1/+1 for each time counter on it.
StaticBad Wolf — Whenever Rose Tyler attacks, put a time counter on it for each suspended card you own and each other permanent you control with a time counter on it.
Plays as
Attack Trigger
Flavor & art
Illustrated by
Luisa J. Preissler
Rulings
  • WotCOct 13, 2023

    A suspended card is a card in exile with suspend that has at least one time counter on it. That includes any cards which were put there by an effect that says they "gain suspend" or similar.

  • WotCOct 13, 2023

    Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.

  • WotCOct 13, 2023

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • WotCOct 13, 2023

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • WotCOct 13, 2023

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • WotCOct 13, 2023

    If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.

  • WotCOct 13, 2023

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.

  • WotCOct 13, 2023

    The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.