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Jace, Wielder of Mysteries

{1}{U}{U}{U}

Legendary Planeswalker — Jace

WARWar of the Spark#54rare
Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster–1 in 3585
Illustrator
Anna Steinbauer
Found in
War of the Spark MTGO Redemption Foil · War of the Spark MTGO Redemption · 3 more
Printings11Combos58EDHREC rank#1,086
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
If you would draw a card while your library has no cards in it, you win the game instead. +1: Target player mills two cards. Draw a card. −8: Draw seven cards. Then if your library has no cards in it, you win the game.
Loyalty 4
Plays as:
Card DrawDraw PayoffSelf MillOpponent MillAlternate Win
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil+4.8%
$9.59
$7.00 low-$0.50 gapTCGplayer
Foil+0.1%
$10.17
$9.64 low$0.44 gapTCGplayer
Cheapest playable copy$9.27· across 11 printings· view the cheapest printing ›

Rulings

5 · latest May 3, 2019
  • WotCMay 3, 2019

    Follow the instructions in the order listed on Jace’s first loyalty ability: if you target yourself, you’ll put the top two cards of your library into your graveyard and then draw a card.

  • WotCMay 3, 2019

    If for some reason you can’t win the game (because your opponent controls Platinum Angel, for example), you won’t lose for having tried to draw a card from a library with no cards in it. The draw was still replaced.

  • WotCMay 3, 2019

    If the target player is an illegal target when Jace’s first loyalty ability tries to resolve, it doesn’t resolve. You won’t draw a card.

  • WotCMay 3, 2019

    If two or more players control Jace, Wielder of Mysteries and each player is instructed to draw a number of cards, first the player whose turn it is draws that many cards. If this causes that player to win the game instead, the game is immediately over. If the game isn’t over yet, repeat this process for each other player in turn order.

  • WotCMay 3, 2019

    If your library has fewer than seven cards in it while resolving Jace’s last ability, and Jace has already left the battlefield, you’ll draw as many cards as you can and then win the game before state-based actions would cause you to lose the game for trying to draw from an empty library.