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Fracturing Gust

{2}{G/W}{G/W}{G/W}

Instant

V14From the Vault: Annihilation#7mythic

Elvish dawnhands test a relic's worthiness before collecting it for the safehold. If it can't stand up to a stiff breeze, it's left behind.

Finishes
Foil
Border
black
Security stamp
oval
Frame
2015
Illustrator
Michael Sutfin
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Destroy all artifacts and enchantments. You gain 2 life for each permanent destroyed this way.
Plays as:
Artifact RemovalBoard WipeEnchantment Removal
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$0.99 low-$0.41 gap
Cheapest playable copy$1.74· across 3 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Foil$1.82+2.8%30D
30D range$1.72to$1.82Since Feb 2024:H $1.86L $1.13

Other printings

3 totalCompare all printings
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Found in

1 productRounded odds
  • From the Vault Annihilation

    Box Set · $51.68

    Foil 1+ copies

Combos

Rulings

1 · latest Jul 1, 2013
  • WotCJul 1, 2013

    If an artifact or enchantment remains on the battlefield because it was regenerated or has indestructible, you won’t gain life for it.