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Half-Shark, Half-

Creature — Shark

USTUnstable#35uncommon
Finishes
Nonfoil · Foil
Border
silver
Frame
2015
Pull rate
~1 in 20–960
Illustrator
Brynn Metheney
Found in
Unstable Booster Pack
Printings1
CommanderNot legalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyNot legal
VintageNot legal
PauperNot legal

Commander

CommanderNot legal
Pauper CommanderNot legal
Duel CommanderNot legal
PreDHNot legal
OathbreakerNot legal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
At the beginning of your upkeep, Augment {5}{U} ({5}{U}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+3/+3
Augment
Market · per finishspark updated 3m ago · prices as of 2026-08-30
Nonfoil0.0%
$0.23
$0.05 low$0.04 gapTCGplayer
Foil0.0%
$4.98
$2.49 low$1.74 gapTCGplayer
Cheapest playable copy$0.23· across 1 printing· you're viewing it

Rulings

7 · latest Jan 19, 2018
  • WotCJan 19, 2018

    Augment can (and usually does) change the name, card types, subtypes, rules text, and power/toughness. The combined creature will have (at least) two artists and may now have multiple colors. Anything covered up in the augment process doesn’t count, so ignore things to the left of the “metal bar” in the art of host creatures.

  • WotCJan 19, 2018

    Augment can’t target creatures that aren’t host creatures.

  • WotCJan 19, 2018

    Augment is an activated ability that you activate from your hand. To do so, reveal the card, choose a target host creature, and pay the augment cost. As this ability resolves, if the card with augment is still in your hand, put it onto the battlefield combined with the host creature.

  • WotCJan 19, 2018

    Creatures with augment don’t have a mana cost and can’t be cast.

  • WotCJan 19, 2018

    The creature card with augment isn’t put onto the battlefield until the ability resolves. This means if the host is destroyed, the creature with augment stays in your hand. You can’t choose a different host, but you can activate augment again if there’s another host available.

  • WotCJan 19, 2018

    You can’t activate augment unless there is a host creature on the battlefield. It doesn’t need to be yours. Note though that if you augment another player’s host creature, they control the combined creature.

  • WotCJan 19, 2018

    You can’t put more than one augment card on a single host creature. Once a host creature is augmented, the host part gets covered up and it’s no longer a host creature.