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Gobsmacked

{1}{W}

Enchantment — Aura

UNFUnfinity#297common
Galaxy Foil

You haven't seen it until you see it in 6-D.

Finishes
Foil
Border
black
Security stamp
acorn
Frame
2015
Pull rate
~1 in 110
Illustrator
Marco Bucci
Found in
Unfinity Collector Booster Pack
Printings2
CommanderNot legalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyNot legal
VintageNot legal
PauperNot legal

Commander

CommanderNot legal
Pauper CommanderNot legal
Duel CommanderNot legal
PreDHNot legal
OathbreakerNot legal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Enchant nonland permanent As this Aura enters, choose a person outside the game. As long as you can see the chosen person from your seat, enchanted permanent can't attack or block, and its activated abilities can't be activated.
Plays as:
Is AuraPacifism
Market · per finishspark updated 15m ago · prices as of 2026-08-30
Foil-11.4%
$0.31
$0.10 low$0.02 gapTCGplayer
Cheapest playable copy$0.05· across 2 printings· view the cheapest printing ›

Rulings

3 · latest Oct 7, 2022
  • WotCOct 7, 2022

    If the person leaves the room, or otherwise obscures themselves from your view, the last ability will stop having any effect. If they return to your view, the last ability will function once again. They don't even need to know that they've been chosen; you can tell them if you'd like, but they may take that as a sign to get up and go for a walk.

  • WotCOct 7, 2022

    If the person leaves the room, you can't pick up your seat and follow them. Your seat stays with the game with you in it.

  • WotCOct 7, 2022

    You don't have to be always looking at the person in order for the last ability to function. It just needs to be possible for you to see them from your seat. This isn't a gotcha game where your opponent waits for you to blink and then quickly activates abilities.